Academy of Interactive Entertainment Student Handbook

AIE Student Handbook

Computer Use Limitations

Table of contents

1.1. Software

1.2. AIE Intellectual Property Policy

Please note that the following are not permitted:

  • Loading of any software program of any description onto an AIE computer without permission.
  • Playing computer games at inappropriate times.
  • Inappropriate use of the Internet.
  • Use of the Internet/computers for obscene or offensive material.
  • Changing the configuration of any computer other than the screen resolution, sound and volume.
  • Modifying or interfering with the hardware of any computer, including opening the case.
  • Unplugging the computer, monitor, or speakers for any reason.
  • Removing keyboards, mice, or other equipment for use with personal laptops etc.

Failure to comply with these regulations may result in suspension or removal from the course.

Software

The unauthorised duplication of copyrighted computer software violates the law and is contrary to the Academy of Interactive Entertainment standards of conduct and business practice.  We disapprove of such copying and recognise the following principles as the basis for preventing its occurrence within our organisation:

AIE will neither permit nor tolerate the making or use of unauthorised software copies within our organisation under any circumstances.

AIE will provide in a timely fashion sufficient quantities of legitimately-acquired software to meet all our software needs for all computer hardware.

AIE will comply with all licensing terms and conditions regulating the use of any software we acquire.

AIE will enforce strong controls within our organisation to prevent the making or use of unauthorised software copies.  These will include effective measures to verify compliance with these standards and appropriate disciplinary action for any violation of these standards.

AIE will take steps to inform current and future employees and students of their legal responsibilities in relation to software theft.

AIE Intellectual Property Policy

AIE retains the right to all Intellectual Property (IP) developed by students during their studies.

Wherever feasible, AIE will ‘sign over’ Intellectual Property to students on completion of their study and learning periods with AIE.  AIE encourages industry involvement with its students and is willing to negotiate IP arrangements with industry entities where these arrangements can be shown to be in the interests of the industry partner, the student and AIE.

AIE retains the right to all Intellectual Property (IP) developed by students during their studies.  This is the standard policy as it is often difficult to identify the originator of IP because:

  • A significant amount of work created by students in a learning context is often based on the original IP of others, including reference material from textbooks, DVDs, internet resources and work created by their teachers;
  • The majority of IP generation happens in a highly peer-influenced and/or collaborative team environment;
  • AIE was set up to help grow the Australian game development and 3D animation industries. To that end, we have encouraged students and graduates to take their ideas and commercialise them wherever possible. AIE will sign over IP where the following conditions can be met:
  • The applicants can prove that they were the primary originators of the IP;
  • The applicants agree to acknowledge all creators of the original IP;
  • The applicants agree to re-author any work associated with the IP that was created with educational versions of software;

AIE retains the right to exclusively use any student work, photos, moving imagery or testimonials for marketing, promotional and related activities. Students may choose to opt-out of appearing in photos or moving imagery by completing the opt out form on the AIE website.

There are no general clause third party arrangements which preclude any of the above.

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